Over several weeks, learners from multiple classes explored coding in an interactive and playful way in the library. Using challenge cards and a robot car, they mapped out routes with colourful tiles, testing different sequences and adjusting their plans as they observed the car’s movement.
In one session, a team set up a challenge, but the car turned the wrong way midway. After observing, discussing and rearranging the tiles a few times, the group discovered the correct layout. With each trial, they refined their approach, and finally, the car reached the end tile. Excitement and laughter followed as the team celebrated, having practiced collaboration, persistence and inventive thinking.
These coding activities sparked curiosity and encouraged teamwork, providing a screen-free space where experimentation, reasoning and discovery came naturally.
